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Slingo Gaming in the News

Respected Sales Professional to Spearhead Company's Casino Sales Operations

HACKENSACK, NJ - June 28, 2011 - Continuing to assemble a strong and experienced management team as part of its long-term growth strategy, Slingo, Inc., one of the leading cross-media gaming companies worldwide, today announced that Ms. Beena Blake has joined the company as Regional Director of Casino Sales. A 25 year sales veteran of the casino business, Ms. Blake will be responsible for increasing sales of Slingo-branded gaming machines into hundreds of casinos throughout the western United States. The announcement follows the recent appointment of Coray Seifert as the company's new Director of Product Development.

“The last 12 months have been an exciting time for the company as we continue to put the correct pieces in place for long-term success,” said Richard Roberts, CEO for Slingo, Inc. “Beena is a seasoned sales veteran with more than 25 years of extensive sales and management experience, and we are thrilled to have someone of her caliber join our team.”

Adds Blake: “Slingo is an extremely popular and profitable brand within the casino slots business and I am pleased to join the company at such a dynamic time in its history. This is a terrific opportunity to grow the Slingo product line via a variety of new technologies and enhanced connectivity.”

Prior to joining Slingo, Ms. Blake was at International Game Technology (IGT), a global leader in the design, development and manufacture of gaming machines, for more than 20 years where she held several key sales positions. Most recently, she was Director of Sales where she oversaw a number of states that were a part of IGT's west coast sales operation where she was responsible for establishing sales forecasts and annual goals.

Ms. Blake holds a Bachelor of Arts degree in Business Management and Banking from the University of Durban Westville, and Rapid Results College.

About Slingo, Inc.
Established in 1996, Slingo, Inc. was one of the first casual games companies and is currently one of the leading cross-media gaming companies worldwide. It currently develops and licenses the intellectual property for the Slingo® brand of games, to include casual and social games; casino slot machines and table games; lottery tickets, TV programming and more. The Slingo brand reaches over 55 million people through casino slots, online, retail, mobile and other platforms, and its website has over 4 million registered users. People can play free games, as well as join the social networking community and enter sweepstakes for a chance to win cash prizes by visiting
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